The phone could track the room and still miss the table
Our early iPhone placement checks exposed different AR failure states. A visible camera-free target editor kept one useful action available.
Building Roboty
We’re building Roboty to help people do more with affordable robots, using familiar devices, AI where it helps, and tools that already work.
Roboty brings together the parts of a robotics experiment: setting a goal, trying an approach, understanding the result and deciding what to change. We’re building native controls and access for your own AI agent around the same tasks and results.
Our current development work starts with robot-arm simulations on a Mac, with an iPhone interface for setting up and reviewing experiments. Physical robot work has its own tests ahead.
See how Roboty worksAffordable robot arms and existing robotics tools give us something concrete to build on. The question is how much more useful we can make them, and how much setup and effort we can take out of the experience.
Build on existing tools and test what affordable hardware can do.
Look at the whole cost: hardware, compute, setup and maintenance.
Make it easier to set up an experiment, understand a result and recover when something goes wrong.
Building Roboty and sharing what we learn along the way.
Our early iPhone placement checks exposed different AR failure states. A visible camera-free target editor kept one useful action available.
Two local Qwen3.5 35B workflow sessions stopped before simulated Reach execution. Their failures matter, while reaching performance remains untested.
Our cube-to-tray evaluator checks the rotated object, support, release and settling. A worked edge case shows why a center-point test is too weak.